

For some reason, the Brits always tried to intervene.

I used to love conquering South and Central America. It's one of those situations where I just want to sit back and watch the Germans and Soviets bleed each other dry and then turn Patton loose in '46, but there isn't a sim that does that.Although I do that very strategy in Hearts of Iron (and now HOI II) but hey that's probably just me. I may look at the Russian PT thing but I doubt I'll buy it, the Russian front is about as interesting to me as watching flies drown in slowly drying paint on a hot September day. But hey I'd settle for multiple single manned U-boats, especially if it melds seamlessly with the campaign. I know in coop MP you can basically form a Wolfpack and go after shipping and play through the dynamic campaign, but I wonder if you can have more than one player on the same boat filling in different positions? That would be very good because even though a lot of times in sub sims you're just sitting and waiting, when the action happens it happens really fast and someone running the helm while someone else was snapshotting a torpedo at that DD that just showed up while yet someone else was trying to figure out if that's another one coming in to drop charges on the Sonar station would be very cool. Some of the screenshots are jaw dropping, some of the ones of icebergs and torpedo hits breaking the backs of merchantmen especially, but the screenshots that make me grin the most are the ones of the interior of the sub and how the stations are modeled. From every preview/gold review I've seen of SH III it looks like they covered some of the things I felt were missing from II so it's definately looking like it could be as cool as sliced bread. I played SH II and liked it quite a bit except for the fact that the campaigns were canned (and not in a good way) and there was this undefinable.lack of something, not sure what it was, but the game could have been a lot more than it was. Then again the Japanese never really invested in ASW the way we did either, probably because they used their subs mainly as scouting for surface fleets and when they did attack they tried to go after major surface combatants, not a very swell idea but I digress. The single most dangerous assignment in any country during WWII: Japanese Merchant Marine, the US subs pounded the everloving crap out of them.

U-boats get all the attention but the US submarine fleet in the Pacific was much more of an effective force and had more to do with degrading enemy shipping capacity than the U-boat fleet could ever even dream of being. I know what you mean Lee, I wore out not one but 2 Silent Service disks.
#Demo silent hunter 3 Pc
Wal-Mart usually gets things faster but their "things people want/need" list of PC games is rather.lacking, so I'm not holding my breath that they'll be getting it. Yeah I'll probably pick it up as soon as the silly "never have things when they're supposed to come in" EB at the mall gets it. As the Old Man is wont to observe, I haven't heard my own cries of agony lately.)Īnyway, we'll see if I can adapt to the Kriegsmarine.Īnybody else thinking of trying this one? Don't tell Cap'n Sully you heard me say that, though. (Then again, it might be fun to lie off Galveston Island and wait for tankers. Hunting and stalking on the high seas appeals to the pirate in me - even though I'd rather be sinking marus instead of Liberty and Victory ships. Submarine simming is an intellectual exercise that rewards patience. SHI is still a fantastic sim, and during college I practically wore out my 5 1/4 " floppy of Silent Service.

And I do love sub sims, though I strongly prefer commanding a Gato-type in the Pacific. My pop served on a Liberty Ship during WWII, so I always felt weird playing at U-boats.īut the dynamic campaign in SHIII just sounds too good to resist. Now, I tried Aces of the Deep way back when, but I couldn't get into it. Based on the review over at (thanks for the Newz pointer, Donnie!) I've decided to give SHIII a try.
